Dec 8, 2015

750 Points

My 500 point game was a total bust, and it's looking like to be running like that at all times, but at least I'm getting out and trying to do something other than sit at home. I'm putting this list here in case I forget to print out a copy at work.

Note to anyone who is reading this - all of my lists are bad lists. All of them. I do not claim to be good at roster making and playing the actual game is something that I'm slowly learning and really quite sucking at, at the moment. This means a few things - first - I will GLADLY take any advice you have on list building or tactics for the game. I will warn you on this one small fact - I like Tzeentch. I know that if I power gamed a bit more and tried to go full min/max and give units what they need I'd be able to get a bit more bang for my buck, but for now, this is what I'm running. I'm going fluffy, so expect some crazy 'wtf' moments when looking at my list. I'm sure I can (and should) do a bit more to my list, but I just wanted to field a few things this time that I didn't get time to field last time. Who cares if they're grey and plastic, I'm going to field them and enjoy it.

Also, because I'm me, I wanted specific notes as I created the list. Some of these things might be redundant to you, but I'm still learning, so bare with me. Fun note - this is 750 points, and only 21 models plus a transport. That could possibly be why I'm doing so poorly, but whatever, I only have to field 21 guys!

Here's the list.



Terminator Sorcerer
                                    WS  BS   S  T  W  I  A  Ld  Sv
                                     5      4     4  4    2   4  2   10   2+
            Terminator armour – 2+ armor, 5+ invulnerable,
                        Bulky – 2 in transport
Deep strike reserve. Second turn start, roll d6, 3+ comes out, keep going, auto come out on 4th. Roll for scatter (2d6+artillery), then place in circle. If weird happens, d6 mishap table (162). Can move during next shooting, can not charge.
Relentless – can shoot with heavy weapons counting as stationary even if they moved. Can also charge even if shot heavy weapons.
                        No Sweeping Advances -
            Force Sword – S user, AP 3, Force
            Combi-bolter – Range 24”, S 4, AP 5, Type – Rapid Fire, Twin linked
Rapid fire – 2 shots in under half distance, 1 shot up to full distance, if used rapid fire, can’t charge next.
                        Twin linked – re-roll to hit.
Champion of chaos - must issue challenges, if kill other character roll on boon table.
Independent character
            Pskyer (1) – Spells
-          Force – charge 1, killing blow, self target
-          1 from Tzeentch list
            Mark of Tzeentch – 6+ invulnerable (stacks with term armor, total of 4+ invulnerable)

Thousand Sons
                                     WS  BS   S   T   W   I   A  Ld  Sv
                        Son        4      4      4   4    1    4   1   10   3+
            Aspiring Sorc  4      4      4   4    1    4   2   10   3+
            Power Armour – 3+ armor save
Boltgun (sons) – 24”, S4, AP 5, Rapid Fire 2 shots in under half distance, 1 shot up to full distance, if used rapid fire, can’t charge next.
            Bolt pistol (sorc) – 12”, S4, AP 5, Pistol
            Force weapon (sorc) – S user, AP 3, Force
            Aura of dark glory – 5+ invulnerable save
            Inferno bolts – shots from bolts are now AP 3
Champion of chaos (sorc) - must issue challenges, if kill other character roll on boon table.
Fearless – auto pass, pinning, fear, regroup, morale
Mark of Teentch – 6+ invulnerable save (can stack with aura of dark glory for 4+)
Psyker (sorc 1) –
            Spells
-          Force
-          1 From Tzeentch
Slow and Purposeful – cannot run, move flat out, sweeping advance (chase broken unit), or fire overwatch.
Veterans of Long War – Hatred (Space Marines) Hatred – re-roll

Rhino
                                    BS   F    S    R   HP
                                    4      11  11  10   3
            Combi-bolter – Range 24”, S 4, AP 5, Type – Rapid Fire, Twin linked
Rapid fire – 2 shots in under half distance, 1 shot up to full distance, if used rapid fire, can’t charge next.
                        Twin linked - re-roll to hit.
Searchlight – can cancel out night fighting
Smoke Launchers – 1/game, instead of shooting or moving flat out, May not fire any of its weapons in the same turn, but counts as obscured in next enemy shooting phase, 5+ cover.
           
Terminators
                                       WS   BS  S  T  W  I  A  Ld  Sv
            Terminator        4       4    4   4   1   4  2    9    2+
            Champion          4       4    4   4   1   4  2    9    2+
            Terminator armour – 2+ armor, 5+ invulnerable,
                        Bulky – 2 in transport
Deep strike reserve. Second turn start, roll d6, 3+ comes out, keep going, auto come out on 4th. Roll for scatter (2d6+artillery), then place in circle. If weird happens, d6 mishap table (162). Can move during next shooting, can not charge.
Relentless – can shoot with heavy weapons counting as stationary even if they moved. Can also charge even if shot heavy weapons.
                        No Sweeping Advances – chase broken unit
            Combi-bolter – Range 24”, S 4, AP 5, Type – Rapid Fire, Twin linked
Rapid fire – 2 shots in under half distance, 1 shot up to full distance, if used rapid fire, can’t charge next.
                        Twin linked - re-roll to hit.
            Power sword – S user, AP 3
            Power axe – S+1, AP2, Unweildy
            Champion of chaos (champ) - must issue challenges, if kill other character roll on boon table.
            Reaper autocannon – range 36”, S 7, AP 4, Type - Heavy 2, Twin linked
                        Heavy 2- 2 shots
                        Twin linked - re-roll to hit.
            Combi flamer –
                        Boltgun – 24”, S4, AP5, Rapid Fire
                        Flamer – template, S4, AP5, assault 1, one use only
            Chain Fist – S x2, AP 2
                        Armourbane
                        Specialist Weapon
                        Unweildy – ASL, int 1
            Power fist – S x2, AP 2
                        Specialist Weapon
                        Unweildy – ASL, int 1
            Combi-plasma (champ) –
                        Boltgun – 24”, S4, AP 5, Rapid Fire
                        Plasma – 24”, S7, AP 2, Rapid Fire, Gets Hot
           
Talons
                                        WS  BS   S   T   W  I  A Ld  Sv
            Warp Talon (4)    4      4    4   4    1   4  1   8     3+
            Champion             4      4    4   4    1   4  2   9     3+
           
Power armour – 3+ armor save
            Two lightning claws –
                        S- User, AP 3, Melee
                        Shred – reroll to wound rolls
                        Specialist Weapon - +1 attack
            Jump pack
                        Move 12”, reroll charge distance, fall back 3d6
Bulky – counts as 2 in transport
Deep strike reserve. Second turn start, roll d6, 3+ comes out, keep going, auto come out on 4th. Roll for scatter (2d6+artillery), then place in circle. If weird happens, d6 mishap table (162). Can move during next shooting, can not charge.
Champion of Chaos (champion) – must issue challenges, if kill other character roll on boon table.
            Daemon –
5+ invulnerable save,
fear – in fight phase, base contact must take leadership test. If the test is failed, all models in the unit have WS 1 for the rest of fight. Fear is not immune to fear.
Warpflame Strike – once deep strike happens, all enemies in 6 inches are blinded. Says nothing about saves. Blind – (possible initative test to counter, going to have to research). Everyone is reduced to WS and BS 1 until their next turn.
Thousand Sons –
9 + aspiring sorcerer
                                - start 150pts
                                - + 5 more sons 23/model = 115
                                - rhino = 15
                                                TOTAL = 282
Terminators-
Unit of six 5
                                - start 95 (3 units)
                                - +2 more, 31/model = 62
                                - reaper autocannon = 25
                                - combi-flamer = 5
                                - chain fist = 12
                                - power fist = 7
                                - combi-plasma (champ) = 7
                                                TOTAL = 213
Warp Talons –
- Unit of 5
                                                TOTAL = 160 points
Terminator Sorcerer
-  60 start
                                - term armor = 25
                                - tzeentch = 15
                                                TOTAL = 100
                                                                GRAND TOTAL = 755

Dec 4, 2015

Pink Goth - My American Life

http://www.thisamericanlife.org/radio-archives/episode/118/what-you-lookin-at

The very first segment for this show is one of them that has stuck with me for a long time. It is one about a person who is not Goth, trying to double over into the goth world. There is a specific moment within the entire thing where they ask her to pick her goth persona, and instead of going with Rayne, or some other equally dark name spelt in an old English style, she goes with the scariest thing that she can think of - Becky (or something like that).

I remember hearing that most likely on the very first broadcast and it stuck with me. Over all of these years I could remember hearing something about pink goths and making that connection that sometimes the scariest thing that you can think of isn't the dark and the depressing, but instead the happy and fluffy. At the time I didn't quite understand it (because if this was the original airing date of 1998, that would have made me twelve years old, and in sixth grade) but it stuck with me.

As the years have gone on and I've been looking at the world around me, I'm starting to see this in my life. I'm starting to see that the scariest thing that I can see in the world around me isn't the people wearing black on black with crazy eye makeup or whatever else you consider "goth", but instead those overly happy perky people that always smile, like looking at you in the eye way too much, and are perky.

Perky is a horrible word. Something is wrong with a perky person. No one can be that happy all of the time. No one. There's always something in  the world that is going on, and there is always something that isn't going well in your life, so to be perky all that time, just means that you're not paying attention to the world around you. Being perky means lying to yourself. Trying to create a world that doesn't exist. Being perky means that you're pushing out the world around you, and trying to create something that doesn't exist.

The people that live in a fantasy world aren't those that are dressed in all black, or even those that are trying to 'express themselves' the people that are living in a fake fantasy world are the ones who are perky.

Being perky isn't just a girl thing. Perky for various reasons is typically put in with being a woman, but guys can be perky too. Guys can be just as weird about being happy and overly positive about everything, and that's scary. Instead of looking at the world around them with a healthy amount of reality, they're running around thinking that everything is sunshine and rainbows and that everyone farts unicorns and poops rainbows.

This has stuck with me enough in the back of my mind that when thinking about goth, I always sort of smile at them because I know that they're afraid of the same thing that I think is bonkers. The people that they think are the weirdest most fake people in the world, are the same ones that I can't get along with. I just choose not to dye my hair black and grow out my nails.

With dressing up and showing yourself as the way that it needs to be (trying to get back on topic for this episode) my way that I think about this and people looking and trying to be looked at has been at raves. I love me a good rave. I love the music. I love how that I can plop straight down in the middle of the pit and just start bouncing and feel like the people around me don't care.

That's the funniest part about the rave culture. People dress weird.

You think goths are weird? No, try a raver. Ravers dress as weird and as bonkers as possible, and they do it intentionally. They put on the most outrageous of outfits that if you wore to any other location would be grounds of getting you kicked out of the establishment because of what you chose to wore, but at a rave, it's just another day of work and no one notices. They choose to wear clothing that is so outrageous and over the top anywhere else, but in the world of a rave, no one notices. It's just another person wearing a panda bear onesie. 

Wearing a morph suit at a rave? Not a weird thing at all, in fact, it's almost expected and no one would really look that weird at you.

Wearing a tutu with combat boots? At a rave? meh.

As much as people dress to be looked at the entire deal is sort of funny because no matter how weird you dress, no matter what crazy thing you decide is what you want to represent you is completely looked over and no one cares. You care about how you look, but when you finally get to the event, no one could care less about your crazy Care Bear backpack. 

Food Time - My American Life

http://www.thisamericanlife.org/radio-archives/episode/117/you-gonna-eat-that

Dinner was every evening at six. It didn't matter who was home, what was going on, or if the world was ending. Dinner was always at six. If you were running late, at a friend's house because you forgot what time it was, had sports, music, or whatever else was going on, dinner went on without you and food was always on the table by six. It didn't matter what was happening, and even today, I know that I could show up at my house without warning around six, and there'd be food on the table. Maybe not enough for me to eat, bu there'd at least be food on the table because the tradition stands and will never change.

That timing was true no matter what was going on, and it was the law of our house that dinner was at six, except for one night.

This one night has stuck with me, and it has stuck with me hard.

As I've talked about before, my parents are a mystery of how in the world they were ever able to get together. I have no idea who or what made them a couple, bu i certainly does not match anythingin the normal world because the two of them just do not get along. One night, after my dad came home from work, there was a fight.

There were a lot of these as I think back to it. I thought it was normal, you know the whole idea that healthy families are ones that are able to fight and argue with each other? Yeah, I thought that it was just a normal thing. Now that I'm thinking outside of it and can look back at what was going on, that this was a bit more than normal for a healthy family, bu whatever, that's a topic for a different time.

Sometimes i would be between my sisters, sometimes a sister and my dad would go at it, and some times I was in the mix. This particular night, it was my mom and dad.  I don't remember the topic, I don' remember the drama, I don't remember what the fight was about, the thing that I remembered that it was a crazy enough fight that there was no dinner at six.

For this one night, the rules broke. It was the first time that something in that schedule had managed to break the six o'clock dinner time, and the reason I remember that it was such a crazy moment was that Katie, had to make me mac and cheese.

Rewind to when this was happening - I hated mac and cheese. Even to this day I'm not a huge fan of it. But I knew that there was no way that I was going to be fighting this one. As much as I didn't like mac and cheese, and as weird as consistency that it makes when you eat it (it's just too rubbery for me) that night, for most likely the only time in my life, I ate mac and cheese without saying anything about it because I was hungry. It was made by a teenager looking out for her little brother, but still it was the weirdest thing that I remember about all of the dinner times that I have had in my life, because for that one dinner time, there was no dinner.

Dec 1, 2015

Not This Again - My American Life

http://www.thisamericanlife.org/radio-archives/episode/116/poultry-slam-1998

This STUPID poultry slam. Every year for Thanksgiving TAL does a poultry slam. It's supposed to be fun and up beat, but there's only so much I can say about Thanksgiving. Seriously guys, make a different episode so that I have something to write about with it.

But we'll move to this Thanksgiving because that just happened, and I still have turkey in my fridge.

The weekend before Thanksgiving I was sick. I don't know what it was, but the easiest way to describe it was a head cold. Everything was stuffy, life sucked, and on Monday I could have sworn that I was going to loose my voice. Luckily by Thursday I was back up on my feet and Alicia was the one who was sick in bed.
 
As interesting as I'd like to imagine that this was, it wasn't.

I made Thanksgiving.

All of it.

Again. 

And I have no problem with it, and sort of expect that next year I'm going to do the exact same thing, no matter if Alicia is sick in bed or not. We're such a backwards/crazy couple, we don't do anything close to normal. Normally, if Thanksgiving rolled around and the wife was sick in bed, for Thanksgiving everyone would be having PB&J or maybe some take out. Meanwhile there's us who would only freak out if I was the one sick in bed and unable to get up the stairs to make a killer pie (because believe me, it was killer. I ate the entire thing. I'd like to imagine that it was because Alicia was sick that she had no appetite (which also sucks during Thanksgiving) but really, I just love chocolate mousse pie).

The best part about this year was again Alicia finding out that Thanksgiving is not a seasonal food any more. This year she came to the realization that we could make a turkey whenever we wanted (only after I verified that stores do sell turkies year around) and then also figured out that those cheese balls covered in almonds are also sold year around.

They're not the easiest to find, but knowing where to look in a store, I can get either of those items whenever I would like to eat them.

The biggest shock to the system about all of this wasn't that we could just have turkey whenver we want, but that that would mean that I would only have to cook one time and then we'd have left overs for almost a week. Alicia was sold on this fact. I would only need to cook on Saturday, and then the food would last throughout the weekend, and then into the week so that we could just have leftovers with turkey in them.

This isn't because Alicia loves left overs. In fact she hates them. There's almost no meal out there that I can convince her to eat after it has been in the fridge long enough to get cold. Typically, I'm the only one that loves left over food. Alicia doesn't even love this idea because of how convenient it would be. One day of sitting around and making the house smell like turkey, and then no cooking at all for the next few days would be really nice (and it has been really nice). No, Alicia isn't interested in either of those things, she's just interested in turkey. She loves turkey that much that instead of thinking about anything else, she's just trying to figure out a way to increase her annual turkey count from one to two. Having a second turkey in the middle of April wouldn't be for any other reason than Alicia just loves a roasted turkey.

Nov 24, 2015

Hello Students

I'm lazy so I showed you my blog in class. There's a warning here - I'm not G rated, and this is my personal blog. As much as I try to hold my voice in class, this is me on paper. Most of these entries are not drafted for much longer than about the time that I give you to do a homework assignment (maybe 10-20 minutes on the long end) so they're ugly, but they're me.

I can not warn you enough about the stupidity of my brain, and I can throw just about whatever I want on here because this is my personal blog.

Yes, I do random things, but I also talk about subjects without any worry about editing my thoughts or making them school approved. If you're reading this, you're making the very adult decision to realize that I am an adult that is writing whatever is on his mind. I'm not throwing things up here that are things that you need to show ID for, but compared to the cookie cutter LDSBC standards that I have to teach by, this is not that.


Nov 20, 2015

Impossible To Fail

With the grading that I've done, and the comments that I've gotten back from my administration, I have learned that as long as students participate and show up to class, it is impossible for them to fail the course that I teach. I don't know if that's a good thing or a bad thing, but it's what I'm stuck with for now.


In other news, to put it into context, here's how small these guys are. Scale is always needed.

To be perfectly clear, that is a normal stick of chapstick, not some crazy huge thing that makes ratios look wrong. That's a standard, Walmart bought stick, and it is directly next to some chaos space marines for scale.

In other news, my test sample finally got a buddy last night! I'm thinking I'm just going to do color blending and then metal on each piece first then move onto the next piece, then do the entire unit's edge highlights at the same time. It'll be one big nerdy blast.

Nov 16, 2015

Teacher's Are Not Professional - My American Life

http://www.thisamericanlife.org/radio-archives/episode/115/first-day

As much as you thought that your teachers knew what was going on in the world, I can tell you, that my first day as a professor, and every first day that I have while being a professor is a giant act. I get paid to lie about the knowledge and experience that I have in he field that I teach.

Let's get this straight, I have a masters degree, and I do have the education.

What I don't have is the knowledge of what in the world is going to be taught next month, what the assignments are going to look like while doing all of that, and most of the time I don't even know what I'm going to be talking about in class in the next class that I'm going to be teaching.

The first semester was/is the worst.

Every single day that I walked into the class I prayed that none of my students would ask me about what was due in two weeks, or the reading assignments that we were working on because I hadn't even read them yet. There's nothing quite like a student coming up to you and telling you that they're going to be absent in a few weeks and that they wanted to know what assignments that they're going to miss out on. The number one answer that I want to give them is, "I don't know! I don't even know what I'm going to be doing by the end of the week." but that isn't exactly what a student wants to hear from their professor.

With talking to other professors about this deal they all say that it's par for the course, that each of them went through something like this. Each one says that they had to go through the trial by fire and that it was the sink or swim type of mentality with teaching, and I didn't understand it.

Let's be clear, this is educators talking about education, and instead of educating each other and helping each other learn about how to be an educator, they drop new members of the group on their head and essentially say, "Good luck! I hope you don't fall on your face!" The worst part about it is that even if I'm screwing up, even if I'm doing everything wrong as an educator, I have no way of knowing if I'm screwing anything up. As long as my students don't go and complain to administration, there's never a single time that my administration will actually sit in my class. Out of all of the time that I've been a professor, there's been one time and only one time, that my adviser has actually sit down in my class. It's a rough go as a first time teacher, and there's no one there trying to give me any support through the process. It's like my first day every single time I walk into the classroom, for an entire semester.

Uhhhh. . . - My American Life

http://www.thisamericanlife.org/radio-archives/episode/114/last-words

My last words are going to suck.

As I've already talked about, I'm going to die with Alhziemers. I'm loosing my brain, I'm not remembering anything, and my life is going to go out in a sad forgetful whimper, and with that being said, my last words are going to suck.

The irony behind all of this is that I like to think that I master my own words. My entire job is about words and how to put them together. Somehow I'm supposed to be the master of words. I'm supposed to know something about just the right words to say in just the right moments, but the thing that people don't seem to understand with all of that knowledge is that I don't do it on the fly. My creation of the words that I create is not on the fly. In the moment, I'm stupid. Without revisions, drafts, edits, and lots of time, my words fall flat. That means that even on my best days, even on those days that I am proud to know what is happening within sentences and paragraphs, I could never create something in the moment assuming that I knew that I was going to die in the next few minutes.

That's the worst part about it, I know when and how I'm going to die. I'm going to be dead somewhere in my 70's or maybe my 80's, I'm going to most likely be in my bed, and I've known that for a while. Even with that information, I still don't know what I'm going to say. I've got nothing.

I can put words into the mouths of characters. I can create worlds. I can put an entire discussion into the mouth of people that doesn't exist, but dying me seems to be significantly lacking in any words to say.

What in the world would I say to those people around me as they watch me loose my mind? There's nothing that I can think of that I want to say to those people.

There's nothing that I could consider in one sentence that would wrap up my entire world. I'm such a messed up world of everything that to find one final sentence to put it all together is impossible. How do I wrap up the facts of my life that seem to disagree with each other, or at least don't sit at the same lunch table. Then the kicker to all of this is that in the few decades that I do have between now and death, I'm sure that I'm only going to get even crazier. Those people that are around my death bed (yes the actual bed) aren't going to get any summary that I put out for my life, because unless they spend a lot of time with coherent me, they're not going to get it.

I'm guessing that my final words are going to be something mundane, something stupid, and something that goes exactly opposite of all of my playing around with words my entire life. I'm putting my money on "That pudding was awful," with a second runner up being, "Who are you?"

Money - My American Life

http://www.thisamericanlife.org/radio-archives/episode/113/windfall

There are a lot of people out there that think that money would ruin them. I am one of those people. A massive amount of money, anything over a million dollars, would really start to mess with me. However, I could honestly say that I magically fell into the windfall of anything in the hundreds of thousands of dollars, I could use in a heart beat.

That's the worst part about money right now. I have it, but I'm in debt up to my ears thanks to college and trying to own a home. The worst part about all of that would be the fact of if I did get that much money, it would only be to pay off debts. No more house payments, no more student loans, and no more credit card payments. I'm sure I'd also take Alicia out on vacation of Sweden for a week or two just to enjoy the money, but the strong majority of that money would be spent on paying everything off. If it was closer to the bigger numbers I might think about buying a new car that can start in the morning without a very intricate ritual of key shaking and fiddling with the knobs of my ac, but that'd only be a bigger check.

As much as I'd like to think that the money would ruin me, it'd need to be a lot of money before anything would be ruined. I'd still want to teach, I'd still want to write, and there's not a chance in the world that I'd want to move or buy anything elaborate, so I'd stay where I am with what I have.

Let's assume that I got a huge windfall from a place that I wouldn't expect (because I don't gamble, I don't play the lotto, and there's no money in any near-dead relatives) and what would happen from that. Alicia would quit her job (wow big change), we'd go on a vacation to the two places we want to visit (or maybe even three) of Hawaii, Sweden, (and then maybe New York/DC). After that splurge, I don't know what else we would do. Maybe we would do some remodeling of our house that we've been looking into, but for the most part I'd be a strong supporter of just throwing the money into the bank and keep living my life.

As much as I complain about my life, I don't want it to change by much. I like my job, I like my house, I like what I do. It'd be nice to have a bit more financial freedom during those vacation days to do what I want, but other than that, money hopefully won't change me (assuming that I write the next great American novel and make millions). 

Nov 15, 2015

Test Model

I decided to work on a test model tonight instead of working on lesson plans or grading, and here's what came out.

It's a tzeentch chaos space marine.

Or at least that's the story that I'm sticking with. I'm not sure how I'm going to spin it, but it's what I've got. I just enjoy the flame/sun setting on the armor. What that has to do with anything is a mystery, but it's what I've got.

Unfortunately, now I get to do that on all of the models! Note for those people playing at home, that guy is shorter than a pen cap.
I'm not quite sure what's going on, all of those pictures look super grainy, but whatever, it gives you the right idea.

Nov 13, 2015

Sunset Or Fire, Not Quite Sure

I've been playing around with the pain scheme on these guys, but I'm thinking I'm getting a little bit closer with what I want to do.

The ones in front are obviously the ones that I've been playing around with. The plan is to color blend on everything that is red. Every place you see red paint it's going to be like the shoulder pads on the far right marine where you can see it fade from yellow down to red. That blend is on all major armor pieces (shoulder pads and leg pieces) and then also on backpacks, and all horns. All metal is going to be a blue metal. It's not obvious that it's blue, the guy on the far left is rocking the blue metal, but hopefully with enough contrast it'll somewhat show up in the paining, otherwise, it's just a cool little thing that it's a slightly blue tinted metal.

That's the GENERAL idea. From there, details details details.

I've base coated a few places that I'm going to try to do a color blend, but it'll be interesting to see how it turns out, because how do you do a color blend on a piece of a gun that is super tiny. It'll be interesting to see how that goes.

The plan for painting is as follows -
base everything that I don't have
color blend
metal
edge highlights on base blue armor
edge highlights on color blend
any extra details that want to hurt my brain

That should keep me busy for a while.

Nov 12, 2015

Today In Primary We're Going To Learn How To Wash Our Hands - My American Life

http://www.thisamericanlife.org/radio-archives/episode/112/ladies-and-germs

While growing up I was a messy kid. I was a boy, I had a normal back yard, and then a back, back yard that was nothing but desert and it was all mine. I played in the dirt, in the mud, and took a concious effort to drive through as many puddles that I could find whenever I could find them on my bike.

One Sunday, in the middle of primary we had a the new member of the ward come in and teach us all how to wash our hands.

That's right, a stranger, who couldn't even say something about why she was talking to us, like she was a nurse, or doctor or anything like that, gave us a strict how to guide on how to scrub and push all bacteria away from our bodies. She spent time to demonstrate how we should wash both sides of our hands, which soap we should use, and even crazy information that you'd never expect to use like how to turn off the water with your wrist. For a kid that was in grade school and would go home and within the week be in as much dirt as possible, it was ridiculous . . . until I meet Janette.


Janette was two years younger than me (or maybe three, I can't remember exact ages) and she was fighting a crazy fight against childhood leukemia. Her immune system was shot, and she was just getting to the point where her doctors were brave enough to allow her out into social situations with other sticky, dirty, kids.

When it came to Janette, even after a bone marrow transplant, missing hair, and finally remission, cleanliness was always involved. A school bus would drive by us as we walked to school and she would duck her head into her shirt, and try to cover any exhaust from coming into her mouth because thanks to the cancer her lung functions were shot.


My friendship with Janette aside, because I will openly consider her a friend of mine while in grade school, dealing with her was certainly not helpful with my morbidity. I was already a messed up kid with only two living grandparents, and knowing that death was just a step in the process of life, but then my friend that I'd spend playground time with just sitting around and talking (because running was out of the question) had an estimate of how long she was going to live from multiple doctors.

Most people can say that doctors have an estimate of their death from doctors, but that's typically measured in multiple decades. Janette's date was measured in single digits, and maybe a decade if they were really going for a stretch. Any year past eighteen was a flat out medical marvel, and the fact that she's still alive, kicking, and taking names is down right impossible according to the doctors that she had at the time. I knew from a start that my friend at school at any point could catch a cold and die.

Washing my hands, cleaning up, and trying to fight germs and all forms of diseases wasn't just a 'fad' it was a way for me to keep the person I considered a friend alive.

Because I'm Lame

Because I'm lame, I'm using this blog like a cloud drive. I can access it all over the place, but so can you.

What you need to know about the marines -

10 marines.

5 of them are bolt pistols with a close combat weapon.
Out of those five, one of them is the standard bearer (I know it doesn't matter in 40k, but it's what we've got), and one of them is the champion with a power fist.

There are three that have bolt guns (I'm not sure that they're all modeled as bolt guns, I think one might be a plasma gun? Or at least that's what the guy I was playing against said).

Then there is one flamer.

Finally one heavy bolter.

Let's not forget that EVERYONE in the unit has soul blaze thanks to the banner, 3+ armor, and 6+ ward (or whatever it's called).


Things that also must not be forgotten is the leader gets a mutation.

Veterans of long war - hatred (space marines) AND +1 Ld.

To remind myself, here we go

x5 - bolt pistols - 12", S4, AP 5 - wound to soul blaze
x3 - bolt guns - 12", S4, AP 5 - Rapid fire (under 12" double shot, double range for single)
x1 - flamer - template - S4, AP 5 - Assult 1 - use the template
x1 - heavy bolter - 36" S5, AP 4 - Heavy 3 (three shots, move = snap shot (one shot 6+), if shot no charge)

ALL OF THOSE (minus flamer) SOUL BLAZE
You have to wound first, once you wound - 
1-3 -  flame goes out
4+ - 1d3 S4 AP5
AT THE END OF EACH TURN UNTIL IT GOES OUT

That's all of the rules that I know that I'm going to be following - time to double check points.

75 base, +5 units (65), 5 with close combat (10), flamer (5), heavy bolter (10), champion with power fist (25), gift of mutation (10), mark of tzeentch (20), icon of flame (15), veterans of long war (10).

That equals out to 245 points.

Nov 11, 2015

Half of My Class Is Failing

I have a class of 16 students.

There are 5 major deliverables over the course of two sememsters. Two of those major deliverables were due on Monday. If they didn't turn it in, they couldn't get a grade on it, and if they don' get a grade on the assignment, they automatically fail the course.

Only eight of them turned in a paper.

I have no clue what I'm going to do. I don't want to fail half of my class because that is just rediculous. How in the world am I supposed to talk to my administration and tell them that half of my class didn't turn in a paper that we've been working on since the start of school in September? It just doesn't make sense to me how that would ever be an option, and the worst part about the entire thing is that even though only eight students turned in a paper, there were more than eight students in class that day.

I do not understand how a person could show up to class knowing that two major papers are due that day, and calmly sit through an entire lecture as if there wasn't a problem in the world. I had students that were freaking out because they thought they were a few minutes late, but at the same time I had students just chilling out in the back row like i wasn't a problem at all that they were about to fail the class. It is beyond confusing to me.

RIP bell curve.

Nov 10, 2015

Grades Are In Time To Plan

Grades are in, and TAL was down last time I checked so I can't listen to anything so time to plan.

I like the look of this, but I want to see just how much I can do on the idea of fading together colors and playing with that. I'm thinking a dull blue/purple as the base, and then everything that I want to pop out (shoulder pads, random chunks of armor, whatever else) is going to be a fire fade. Not a harsh yellow orange like the pictures here, but going back to what I've been trying to learn and doing that whole color blend from yellow to a dark red (fire) on everything. I'm thinking that because of that I'm going to stick with more of a silver/gun metal on all of the metal chunks and then work from there with details.

Reference pages for the idea is going to be these ones, but I'm going to try for more color blending, less of a goopy look, and then of course, just details details details everywhere I can get it. Also, I'm not a fan of that harsh of a blue so I'm thinking I want to go with something darker as my base so that the flame color really pops off of it. Any excuse to use that dark color I've been going with on VC's, right? I have a chance to do an entire 2k points without having to do the same exact model twice, so I'm going to try to love every single crazy little detail that I can find. Who cares if I win a game, I'm going to look awesome while doing it.


Nov 5, 2015

Horn Tooter

If I may toot my own horn for a few seconds - wow does my army look good compared to what else it out there. I got to see a bit more of what else other people are fielding, and I'm proud of what I have. To me, in my eyes, what I've got looks good.

Too bad that I have to grade papers. That's stupid.

I guess the sooner that I'm get them all graded the sooner I can get back to painting and playing.

Stupid having a job.

Nov 4, 2015

My list for tomorrow, with no Mannfred

Playing with vamps (2000pts)

Vampire Counts - Army Book (2013-4) -V8.8.1. (End Times) (2000pts)

  • (No Category)

    • - Army Size

      Army (0-2999 points)
  • Lords (479pts)

    • Vampire Lord (479pts)

      Fear Incarnate (20pts), Heavy Armour (6pts), Lore of the Vampires, Quickblood (30pts), Red Fury (50pts), Shield (3pts), The General of Undeath, Wizard Level 3 (70pts)
      Fear Incarnate, Quickblood, Red Fury, The General of Undeath, The Hunger, Undead, Vampiric
      • Magic Items (80pts)

        AB - Nightshroud (40pts), BRB - Ogre Blade (40pts)
      Name Saving Throw modifierSpecial Rules Ref
      Heavy Armour 5+ BRB p43
      Nightshroud -1Enemy models in base contact with the wearer lose all Strength bonuses conferred from normal and magical weapons, and have the Always Strikes Last special rule. AB p62
      Shield -1Parry Save (BRB-88) BRB p43
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Vampire Lord 6755537510Infantry AB p27
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88
      Ogre Blade Combat'+2 BRB p501
  • Heroes (424pts)

    • Necromancer (145pts)

      Lore of the Vampires, Master of the Dead (20pts), Wizard Level 2 (35pts)
      Master of the Dead, Undead
      • Magic Items (25pts)

        BRB - Dispel Scroll (25pts)
      Name Magic Property Ref
      Dispel Scroll One use only. Dispel spell if no IF. BRB p504
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Necromancer 433332317Infantry AB p28
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88
    • Necromancer (115pts)

      Lore of the Vampires, Wizard Level 1
      Undead
      • Magic Items (50pts)

        AB - Book of Arkhan (25pts), BRB - Ruby Ring of Ruin (25pts)
      Name Magic Property Ref
      Book of Arkhan Bound Spell (Power Level 3). This item casts the Vanhel's Danse Macabre spell. AB p63
      Ruby Ring of Ruin Bound Spell: Power Level 3. Fireball spell (BRB-492) BRB p505
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Necromancer 433332317Infantry AB p28
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88
    • Wight King (164pts)

      Magic Items, Shield (4pts)
      Killing Blow, Undead
      • Battle Standard Bearer (75pts)

        BRB - Wailing Banner (50pts)
        Vampire Counts Battle Standards
      Name Saving Throw modifierSpecial Rules Ref
      Heavy Armour 5+ BRB p43
      Shield -1Parry Save (BRB-88) BRB p43
      Name Magical Emination Ref
      Wailing Banner Terror (BRB-78) BRB p503
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Wight King 440453439Infantry AB p29
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88
  • Core (630pts)

    • Crypt Ghouls (360pts)

      Champion (10pts), 35x Crypt Ghoul (350pts)
      Poisoned Attacks, Undead
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Crypt Ghast 430341335Infantry AB p33
      Crypt Ghoul 430341325Infantry AB p33
    • Dire Wolves (40pts)

      5x Dire Wolf (40pts)
      Slavering Charge, Swiftstride, Undead, Vanguard (FAQ'ed)
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Dire Wolf 930331313War Beast AB p36
    • Skeleton Warriors (130pts)

      Champion (10pts), Musician (10pts), 20x Skeleton Warrior (100pts), Standard Bearer (10pts)
      Undead
      Name Saving Throw modifierSpecial Rules Ref
      Light Armour 6+ BRB p43
      Shield -1Parry Save (BRB-88) BRB p43
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Skeleton Champion 422331223Infantry AB p35
      Skeleton Warrior 422331213Infantry AB p35
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88
    • Zombies (100pts)

      Musician (5pts), Standard Bearer (5pts), 30x Zombie (90pts)
      Always Strikes Last, The Newly Dead, Undead
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Zombie 410331112Infantry AB p34
  • Rare (195pts)

    • Black Coach (195pts)

      Crew
      Chill Grasp, Evocation of Death, Impact Hits (D6) (FAQ'ed), Swiftstride, Terror, Undead, Vampiric, Ward Save (*)
      • Steeds

        Nightmare
        Swiftstride, Undead
      • Steeds

        Nightmare
        Swiftstride, Undead
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Black Coach ---564---3+4+Chariot AB p46
      Carin Wraith -303--235- AB p46
      Nightmare 830441213-1War Beast AB p50
      Name RangeStrengthSpecial Rules Ref
      Great Weapon Combat'+2Requires Two Hands (BRB-75), Always Strikes Last (BRB-66) BRB p90
  • Special (272pts)

    • Grave Guard (272pts)

      Champion (10pts), Musician (10pts), Standard Bearer (10pts)
      Killing Blow, Undead
      • 22x Grave Guard (242pts)

        22x Shield
      Name Saving Throw modifierSpecial Rules Ref
      Heavy Armour 5+ BRB p43
      Shield -1Parry Save (BRB-88) BRB p43
      Name MWSBSSTWIALDArmourSaveWardSaveMRType Ref
      Grave Guard 430441316Infantry AB p38
      Seneschal 430441326Infantry AB p38
      Name RangeStrengthSpecial Rules Ref
      Hand Weapon CombatAs UserNone BRB p88

Selection Rules

Always Strikes Last: . (BRB p66)
Chill Grasp: . (AB p30)
Evocation of Death: . (AB p46)
Fear Incarnate: Fear tests caused by the Vampire (or his unit) that have been passed by the enemy must be re-rolled. If a Battle Standard Bearer is conferring it's Hold Your Ground ability to the testing unit, the two rules cancel each other out. (AB p61)
Impact Hits (D6) (FAQ'ed): ERRATA:
Change "[...]this rule has no effect." to "[...]no Impact Hits
are inflicted."

Add the following sentence to the end of the third paragraph:
'"Look Out Sir!" rolls cannot be taken against Impact Hits.' (BRB p71)
Killing Blow: . (BRB p72)
Master of the Dead: . (AB p28)
Poisoned Attacks: . (BRB p73)
Quickblood: The Vampire has the Always Strikes First special rule. (AB p61)
Red Fury: For each unsaved Wound that the Vampire causes in close comabt, it can immediately make a further Attack. These additional Attacks do not benifit from Red Fury. An Attack that automatically kills an enemy counts as having done an amount of Wounds equal to the number of Wounds that model had remaining. (AB p61)
Slavering Charge: . (AB p36)
Swiftstride: . (BRB p76)
Terror: . (BRB p78)
The General of Undeath: . (AB p26)
The Hunger: . (AB p27)
The Newly Dead: . (AB p34)
Undead: . (AB p26)
Vampire Counts Battle Standards: . (AB p26)
Vampiric: . (AB p26)
Vanguard (FAQ'ed): ERRATA:
Change "[...]make a 12" move[...]" to "[...]make a move of
up to 12"[...]". (BRB p79)
Ward Save (*): . (BRB p44)

Created with BattleScribe
Created with BattleScribe (http://www.battlescribe.net)

Nov 3, 2015

Tournament

Shhhh, don't tell anyone, but I'm thinking about 40k.

Fantasy is dead and dying around these parts, but there is a 40k tournament that is being thrown together. I might crash and burn, but hey, it'll get me out and playing games which is what I want to do, so yay for that.

Even better news was that there was a Chaos group for sell on CL and I inherited them, so time for me to sit down and figure out what in the world I have so that I know what in the world I can field. By the way, seriously, 40k has WAYYYYY too many options. Even entire units don't have to match weapons or things. It's really frustrating trying to sort this all out because I know that I'm going to get it wrong.

But, I'm sitting down with the codex now, and I'm going to try to figure out what in the world I have.

Helldrake with baleflamer - yup, got me one of them. Luckily there's not much that I can screw up with that model. 170 points.

Hellbrute (but missing the head/face in the middle, so I'm going to kit bash it with something from fantasy) - 105 points. It's looking like it's just the normal one without any of the upgrades, but I'm just guessing at this point, I'm still trying to sort things out to be able to understand what in the world is going on.

Maulerfiend - 125 points, but it's looking like it has lasher tendrils, so yay! extra 10 pts there to bring it up to a total of 135.

Crimson Slaughter Chaos Lord - starts at 65, but from the looks of things, I'm thinking that he's doing the whole terminator armour, power weapon and combi-bolter because sure, why not, and I'm thinking that's a spare 40 points that I get to add on top of that. From there, we can also dump in terminator weapons, chaos rewards, special issue wargear and/or chaos artefacts (let's go give those a look to see what stupidity I could throw on the table. Starting with the terminator weapons, I'm thinking I'm going to keep what I have. With chaos rewards, so many options! ONE OF EACH! Ummm. . . for now, let's just stick to ichor blood (5), gift of mutation (10), aura of dark glory (15), combat familiar (15) and let's throw in a spell familiar just for kicks as well (15). I was originally joking about what I would possibly throw on this guy and do one of each, but well, I can throw all of them on him, and all of them sound really helpful, so I'm going to do it. That covers rewards, and brings me up to a total of 165 points, now onto special issue wargear to get even more points! It looks like he might have a jump pack but with my totally unknowing knowledge about the whole deal, I'm going to count it. Give the man a jump pack! (15) Now I don't know how bonuses work, but I'm going to assume they're okay to stack so I start getting stupid high invulnerable saves, because everyone loves saves, so let's throw on a sigil of corruption for another (25). This brings this one guy up to 205 points. Finally, let's give a look at artefacts to see what they've got. Yeah, he's got a sword, so he needs to make it the murder sword for a token (35) more. That brings this one guy up to a total cost of 240 points, and shows just why I love chaos. DUMP ALL THE POINTS INTO ONE PERSON!

Just to be clear, that's four models, and I'm already sitting at an easy 650 points. Given, in fantasy Mannfred is the same 650 points, and only one model, but unlike Mannfred's hordes of zombies that come at dirt cheap, all of the other stuff that's about to get thrown on the field is no where close to the cheap that zombies and skeletons run in my vampires.

Unit of Chosen - that starts out at 90, and then we explode from there. First things first, we're adding a guy. The unit leader could possibly be statted out to be someone else holding a power weapon that's a mace or something like that, but for now, we're going to just keep things simple and make it a unit of six guys for a cost of an extra (18). From there on out, HOLY COW are there a ton of options. I don't get what ANY of this means, so I'm going to just nod my head and think that I know what's going on. All I know is that I'm also going to strap the unit into the Chaos Rhino that I have for a cost of (35). That brings this unit together with transport to 143, but I KNOW that I can mess with this more and add a lot of points into this thing that I didn't even want to imagine. Just from the looks of things on my models, I'm thinking that at least one of my models has double lightning claws (30 points), my champion has a power weapon, so that's (15), one of my regular guys has a power axe, so that's another (15) and it's looking like another has a power fist (25). The ranged weapons are significantly harder to sort out, so I'm not going to try to do that. With this six man party, I could throw a mark on them for a bonus (12) for my personal favorite chaos deity of Tzeentch. As for the icon, I'm thinking icon of vengence for (25). Let's go full ham and throw on a veterans of long war for another (12). Then happy days, we can trick out the Rhino as well, so let's throw on warpflame gargoyles, extra armour, and a havoc launcher for (27).

There we go, that's a good guess into what those six guys can do, so the grand total comes out to be - 304 points.

If we include the transport that they took to be so amazing as a 7th model, that roughly translates to about 43 points per model. Oh chaos, don't you ever go changing your ways. Always let me do stupid things like this so I don't have to field 100 zombies.

That brings the total up to 954 - almost the same as Zacharias on his zombie dragon.

Let's see if we can get it to the golden number of 1,500 which is where the tournament size caps out at.

Next unit up for the slaughter! I've got 6 Terminator models, the question is if I want to split them into two groups of three, or just have them stay together in a pile of death and wreck face as a huge unit. I'm most likely going to break them up so I can get more points out of it. Never mind, checked models and one of them is a chaos sorcerer, he just had all of the pointy bits that the terminators had, so I thought he was a terminator. Let's take the sorcerer first because it's awesome.

Sorcerer - 60 points starting. Oh, I just looked at some of these points, and we're about to blow a whole lot of points on this guy. First, two more levels of mastery (50). He's going in terminator armour, so that's another (25). Let's cover the easy ones from there - mark of Tzeentch (15), veteran of long war (5), and then we get to deal with terminator weapons, chaos rewards, special issue wargear and chaos artefacts, and we're already up to 155. Dimensional Key (25) and black mace (45) will be the artefacts. Sigil of corruption for (25). With the rewards, let's clean house and get all of them again, ichor blood (5), gift of mutation (10), aura of dark glory (15), combat familiar (15) and a spell familiar (15). There we go! Another big point value model down, and he comes to the cost of - 310 points.

We're up to 1264!

Back to those terminators.

Unit of three terminators start at 95, but I'm adding two more for 31 a piece for an additional (62). Now time to sort out the weapons. I've got at least a power fist (7), and a chain fist (12). With there being five models they've also got a heavy flamer (10). Let's also go with a gift of mutation (10) and we're going mark of Tzeentch for the unit (25) and an icon of vengeance (35). Because it's awesome we'll also have long war (15). Total - 271.

1,535! Oh no! I'm going to have to start cutting things because I'm not even into my major units. Stupid chaos eating up points like candy.

Warptalons - five models at 160 starting, two gifts of mutation for leader (20), makr of Tzeentch for the unit (30) and long war (15) for a total of - 225.

Cultists - starting 50 points for 10 models. Add another six (24). I'm not sure how many went from pistol to gun, so I'm going to guess on it and say (4), one flamer (5), shotgun for champ (2) and Tzeentch for everyone! (16). That brings the total for them to - 101.

Chaos Space Marines - Unit of 5 starting at 75. 5 close combat weapons (10), champion with power fist (25), gift of mutation (10), melta bombs (5), icon of vengeance (25), mark of tzeentch (10), and long war (5). Total - 160.

Chaos Space Marines - #2 (which potentially would be better as one giant unit, but I'll split it for now) start at 75. plasma piston (15), aspiring with combi-melta (10), gift of mutation (10), melta bombs (5), icon of vengeance (25), mark of tzeentch (10) and long war (5). Total - 155

That means that if I keep everything at full point sucking crazy mode, I'd have a total army of about 2,176 points. Not too bad considering I could drop the cultists to bring it down to a lot closer to 2,000, and then I'd have an entire army of 2k points with only 32 models. That comes down to on average each unit costing about 64 points per model, and that is just crazy. I don't expect them to last too long, and I'm sure there's better things out there, but it's only 32 models.


Compared to the skeletons that I just finished, it's two less models, but 1,900 points more.

Now I just have to figure out the color palate that I'm going to stick with throughout the 32 units to make them all work together so that I can paint once I get done grading. Speaking of which, enough slacking, I have to go grade.

Nov 2, 2015

They're FINISHED - Warhammer

The big block of skeletons are finally finished!
 And that means that with those 14 done (and those are the 14 that I decided to get super masochistic with and do color blending as well as edge highlighting on all of them) they get to join the rest of their friends!



There we have it, all 34 of my skeletons. I just have to re-paint the bases black, and they'll be 100% finished (for now).  The sad part about it, is that it's 34 models, and it's a hardly a fraction of the total army. That huge block of stuff, it's only a grand total of 170 points.