. . . but has anyone noticed the not so subtle Ni No Kuni psychology lesson?
It could just be that I got done with a theory course and I'm just seeing things that were never meant to be seen, but according to Freudian theory, things start going weird our minds create fantastical elements to cope with them. This is his explanation to ghosts, god, and a few other things. The idea is that if things aren't right with us, then we go out of our way to try to explain those things, even if it means tapping into the extraordinary to make those explanations.
This idea that of fantasy and mental troubles being related can also be seriously shown in great games like Silent Hill 2. Kill your wife, live in a spooky fantasy of hospitals and nurses with an ever growing threat of knowing that you were the one who killed her via Pyramid head. It's Freud in a horror game.
But as I play Ni No Kuni, Freudian theory starts popping up all over the place. Son having a complex about his mom, loving her more than anything. Something happens to his mom, so instead of focusing on reality he retreats to a fictional fantasy to try to solve the problem. Even as part of his fantasy he connects the two together saying that reality can affect the fictional world, and the fictional world can affect the reality of it all. That people and things can be similar between the two, but a lazy cat in one can actually be a lazy cat king in the other.
It's an interesting story, and I'll keep playing just to see where it goes, but it really makes me wonder if this is an E for everyone type game that gives you added bonus points for understanding it at the philosophical, psychological, literary theory level.
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