http://www.thisamericanlife.org/radio-archives/episode/100/radio
Sorry for the delay on writing these, it wasn't until I started to really look at these that I realized that I hadn't written one of them for a while. I'll try to keep up because I finally realized how to make it possible on my phone. Either way, here's episode 100 of This American Life, and what I would add to it.
When I was growing up, I didn't buy my own music until I was 17. . . or maybe even 18. It wasn't until Kazza that I really started to pick up my own music taste, but for the most part, I had my radio.
Every night (for a lot of nights, for a really long time, and to a point I still do it now days), I fell asleep listening to my radio in headphones. This first started with a tiny little hand held 9 volt Ghost Busters radio where I would occasionally filter my way through the AM stations, up to my first stereo, to the one that I now claim as mine, but was my dad's first. Even to this day I enjoy putting on a stream on Twitch, or listening to some sort of radio before I go to sleep. It's like listening to a person telling a story and finally having that allowance to fall asleep while they tell you that story. It's the ability of being able to get a story read to you to go to sleep to, and it is awesome.
While growing up, my radio wasn't only my step in bed time story reader, but also the thing that I listened to for the majority of an entire day once a week. My family was good Mormons, and so on Sundays we were trying to keep the Sabbath day holy, which meant no TV, no friends, not much of anything, so I would listen to NPR the ENTIRE day. I would wake up and listen to Sunday's Morning Edition, and it would keep going late into the night. Depending on the day I would even keep it running through the late night jazz and into the BBC broadcasts that start super late at night. Throughout my entire Sunday I would listen to Car Talk, The Prairie Home Companion, This American Life, and all of the other shows that would come through the NPR back at home. It was because of those days that I am writing this. The reason that I'm okay enough to write 100 episodes of My American Life, is because for a long time, these were the episodes that I listened to on Sundays.
These episodes weren't just me trying to keep the air filled with something more than The Mormon Tabernacle Choir, they were a way for me to see the world outside of my teenage home. The thing about the radio, or at least the radio that I listened to for all of that time, was that the radio was voices of a world that I wanted to be part of. It was educated, it was interesting, it looked at the world in a way that I never even thought was possible. That's the thing about these radio shows, is that for the most part you had your news stories in some of them, a bit of political in others, but then there were programs like This American Life, and Prairie Home Companions and it wasn't just news, it was stories. It was the art of story telling.
The radio, when it was airing those shows, wasn't just airing something that I would forget about in the next week, it was a story that I wanted to listen to, and I"m a sucker for a good story. I like stories. I like getting wrapped up into a story about something that gets me out of my life, because let's admit the facts right now, life sucks. Life is never where you want to be, you always want to be somewhere else, worrying about something else, and not having to deal with your own problems, and story radio (not news radio, because that's just angry people yelling at each other) was my place to get those stories and to see a world outside of constantly being grounded, and also the start of my brain thinking that I possibly had something that I could write about as well.
That was the other thing that the radio was for me, it was my entertainment.
As a teenager, I was often in trouble. Let me correct that, I was always in trouble. I didn't like being bossed around, I thought I was smarter than everyone, and I just didn't like it, which meant that more often than not I was in trouble. Being in trouble meant I wasn't allowed to watch the TV, I wasn't allowed to play on the computer, and there was no way that I"d be able to visit my friends, so I had a few things to keep me entertained, books and my stereo. To this day, that's what keeps me entertained, books (or at least stories of some sort or another) and my stereo. My stereo has been upgraded to my laptop with podcasts and internet radio, but the combo is the same. Because I was constantly in trouble, I didn't go out and do things because I was stuck at home listening to my radio. Radio wasn't just a place to listen to the top 40, it was a place for me to go instead of my friend's house because I couldn't. Radio, to me, was, and is, something of importance, and a great form of entertainment because you don't get stuff like this anywhere else.
Radio is one of the weirdest things, because it's nothing but sound. You never know who a person actually is, you only have their voice to work off of. From that one voice, from their inflections, their speed, their pace, and the vocabulary they use, you start to make an image of who you think they are. I have listened to This American Life for years now, and I still can not tell you what the host looks like. I can spot his voice from a mile away and can tell you exactly who he is if I hear him, but I couldn't pick him out of a crowd if there was a gun to my head. That's the weirdest part of the radio medium, it's personal to the point where I feel like I know these people. I feel like I know Ira, his family, his pets, his likes and dislikes, but at the same point I know nothing about him.
Radio, is also the home of creative non-fiction. The personal essay, the profile piece, the best writing that I love to read now all comes from the radio.
I've tried to fix up this post and really try to understand what it is about the radio that I love so much, but for as old as it is, and as weird as it seems, I'm going to be listening to radio stories until the day I die, because it is the chance of getting to be able to listen to a story instead of having to read it, and that is an amazing thing.
Aug 29, 2015
Aug 26, 2015
Finished Mannfred's Mount
I finished the mount for Mannfred Von Carstien today.
It looks pretty awesome, but unfortunately for some stupid reason my phone is not sending the pictures to my mail, so as soon as I get that updated and uploaded expect some finished product pictures. Now I just have to actually paint Mannfred.
Here they come!
There we go. The bad news is that I tried to prime Mannfred, and I botched it up. I did too much, and it was sprinkling outside, so it got a few raindrops on it, and then I primed too much in certain places so it got a little muddled. Needless to say, I had to find a way to strip the primer and it's now sitting in a stripper, and hopefully by tonight I'll have a fresh Mannfred to work on and try not to mess up again. Either way, I just got done with the majority of the paint, so I can't complain. Now I just have to finish up Mannfred, and then . . . and then I get to do the impossible that I've never done before and figure out what in the world I'm going to do with that base.
It looks pretty awesome, but unfortunately for some stupid reason my phone is not sending the pictures to my mail, so as soon as I get that updated and uploaded expect some finished product pictures. Now I just have to actually paint Mannfred.
Here they come!
There we go. The bad news is that I tried to prime Mannfred, and I botched it up. I did too much, and it was sprinkling outside, so it got a few raindrops on it, and then I primed too much in certain places so it got a little muddled. Needless to say, I had to find a way to strip the primer and it's now sitting in a stripper, and hopefully by tonight I'll have a fresh Mannfred to work on and try not to mess up again. Either way, I just got done with the majority of the paint, so I can't complain. Now I just have to finish up Mannfred, and then . . . and then I get to do the impossible that I've never done before and figure out what in the world I'm going to do with that base.
Aug 24, 2015
Legos For The Digital Age - The Games I've Played
Yup, Minecraft.
I finally got around to playing it, and I TOTALLY get the hype now. It's a nice flow of a game where you can build just about whatever you want, dig to wherever you want, and you find yourself going, "I'll just do one more thing. . ." enough times in a row that you find yourself with a two story mansion lit by lava falls, a herd of cattle, and a pet dog and it's three in the morning and you're trying to convince yourself that you can do just 'one more thing'.
For a game that has no real game, I get the addiction to it.
The thing about this game is that you get lost doing things. While you're doing one thing, thirty other things start to crop up that you also want to do. You start to work on digging out diamonds but then you find a lava tube that opens up to a huge cave that leads into a bigger deposit of minerals that you have to explore. About two hours later you're finally back to where you started trying to dig out some more diamonds.
There is the MINOR and it is a truly minor thing, that the maps are somewhat restrictive. The maps on the ps3 version are small. They are small enough that once I knew where I was going, I could navigate from any corner of my world back to my base in one day cycle avoiding any darkness and monster spawns. Although they are small, you get that small little thing where you have BILLIONS, if not trillions, of maps to play on. Sure, you might know one map like the back of your hand, but just start another random map and hold on because it's going to be a different world. It's a bit frustrating when one map doesn't have what you need (like an end portal) but there's enough maps out there that you can find a variety of things no matter what you want to do.
Then there is creative mode. I'm starting to see where people just sit down and build replicas of buildings, or massive towns, and how you can start doing that. You start with a small little shed, that you call home, and in no time flat you're transforming the land, strip mining entire mountains, and morphing the world into what you want/need. I had to walk away from this game before I hit 100% on the trophies for this very reason. I knew that if I kept playing I would just start going full lego mode and building cathedrals with stained glass windows and other stupid things. I could dump some serious hours into this digital form of legos and not even blink an eye.
Yes, the graphics are horrible.
Yes, there is NO plot line.
But oh, is there still a game in the pixilated square world that is Minecraft. If you have ever spent any time with legos and actually enjoyed it you will love Minecraft for the exact same "I can build anything and destroy anything" feeling.
I finally got around to playing it, and I TOTALLY get the hype now. It's a nice flow of a game where you can build just about whatever you want, dig to wherever you want, and you find yourself going, "I'll just do one more thing. . ." enough times in a row that you find yourself with a two story mansion lit by lava falls, a herd of cattle, and a pet dog and it's three in the morning and you're trying to convince yourself that you can do just 'one more thing'.
For a game that has no real game, I get the addiction to it.
The thing about this game is that you get lost doing things. While you're doing one thing, thirty other things start to crop up that you also want to do. You start to work on digging out diamonds but then you find a lava tube that opens up to a huge cave that leads into a bigger deposit of minerals that you have to explore. About two hours later you're finally back to where you started trying to dig out some more diamonds.
There is the MINOR and it is a truly minor thing, that the maps are somewhat restrictive. The maps on the ps3 version are small. They are small enough that once I knew where I was going, I could navigate from any corner of my world back to my base in one day cycle avoiding any darkness and monster spawns. Although they are small, you get that small little thing where you have BILLIONS, if not trillions, of maps to play on. Sure, you might know one map like the back of your hand, but just start another random map and hold on because it's going to be a different world. It's a bit frustrating when one map doesn't have what you need (like an end portal) but there's enough maps out there that you can find a variety of things no matter what you want to do.
Then there is creative mode. I'm starting to see where people just sit down and build replicas of buildings, or massive towns, and how you can start doing that. You start with a small little shed, that you call home, and in no time flat you're transforming the land, strip mining entire mountains, and morphing the world into what you want/need. I had to walk away from this game before I hit 100% on the trophies for this very reason. I knew that if I kept playing I would just start going full lego mode and building cathedrals with stained glass windows and other stupid things. I could dump some serious hours into this digital form of legos and not even blink an eye.
Yes, the graphics are horrible.
Yes, there is NO plot line.
But oh, is there still a game in the pixilated square world that is Minecraft. If you have ever spent any time with legos and actually enjoyed it you will love Minecraft for the exact same "I can build anything and destroy anything" feeling.
Aug 20, 2015
Highlights
It took me a while to figure out what color and the line size of the highlights, but they're starting to come in. I'm going to have to go back and 'erase' with some black paint some of the thicker lines, but it's starting to come in.
I did try a BTP approach to the ribs and claws and tried to dry brush it. And I get it, if you're in a rush and you don't want to spend the time, dry brushing is fast easy and covers a lot of details in a low amount of time, but holy balls is it easy to tell that you're rushing. I tried doing it, and I'm sure that if I was really lazy and hadn't spent a HUGE amount of money and time on this thing already, that I'd be okay with it, but I want some high quality work, and dry brushing wasn't the look that I was aiming for, so I'm sticking to the line highlights, even if it takes me a million hours. Or rather, especially because it takes me a million hours.
I did try a BTP approach to the ribs and claws and tried to dry brush it. And I get it, if you're in a rush and you don't want to spend the time, dry brushing is fast easy and covers a lot of details in a low amount of time, but holy balls is it easy to tell that you're rushing. I tried doing it, and I'm sure that if I was really lazy and hadn't spent a HUGE amount of money and time on this thing already, that I'd be okay with it, but I want some high quality work, and dry brushing wasn't the look that I was aiming for, so I'm sticking to the line highlights, even if it takes me a million hours. Or rather, especially because it takes me a million hours.
Aug 17, 2015
Classes
I went to my new job today to look at my classes, and I've got some real winners.
The first spot is pretty normal of a classroom. Nothing too weird, desks, white board, all of that normal classroom stuff that you'd expect. . . except that just like the other classes that I'm teaching in is on the other side of the world. I'm not even exaggerating about this, the class is two doors away from the northern most exit to the ENTIRE CAMPUS. There isn't a door any higher than the door that I'm teaching next to. Not to mention that it's just down the hall from the costume department for the drama department, and also the cabinet making classroom.
Then comes my next room. It's one floor down, a bit closer to the rest of the university, and it looks normal. . . except for the back wall of the room which is lined in windows, leading to a lab full of materials that you would need to be an evil villain in a 50's B science fiction movie.
Finally is my final room in a building even closer to the actual rest of campus, and it's pretty awesome because it comes with its own engine . . . and transmission. Apparently I'm sharing the room with the auto-mechanics, and they have engine and transmission displays just sitting in the class, ready for me to use in my English lessons.
The first spot is pretty normal of a classroom. Nothing too weird, desks, white board, all of that normal classroom stuff that you'd expect. . . except that just like the other classes that I'm teaching in is on the other side of the world. I'm not even exaggerating about this, the class is two doors away from the northern most exit to the ENTIRE CAMPUS. There isn't a door any higher than the door that I'm teaching next to. Not to mention that it's just down the hall from the costume department for the drama department, and also the cabinet making classroom.
Then comes my next room. It's one floor down, a bit closer to the rest of the university, and it looks normal. . . except for the back wall of the room which is lined in windows, leading to a lab full of materials that you would need to be an evil villain in a 50's B science fiction movie.
Finally is my final room in a building even closer to the actual rest of campus, and it's pretty awesome because it comes with its own engine . . . and transmission. Apparently I'm sharing the room with the auto-mechanics, and they have engine and transmission displays just sitting in the class, ready for me to use in my English lessons.
My One Rule
When I'm writing, I have always had one rule - I'm only allowed to work on one thing at a time. I know who I am, and I know that I will easily start twenty different things and be exactly like my grandma and have a houseful of started or half finished projects and nothing that is actually finished.
My family is the stars of half finished projects, or starting a project with only the 'best of intentions' or whatever else you want to say. We're the ones that see amazing things, love it, and then do it for a while until we see another thing. This is part of the reason that I have my platinum rule with games. I'm going to stick to one game at a time because I know that if I allow myself I will play everything in my bookshelf for two minutes and never play more than that.
There's a bit of reasoning behind what I'm doing, but it basically boils down to me following Sarah Kay's understanding of writing, and that writing helps her work through things. Writing hasn't helped me through something for a while, and there's something that I want to write through, so it's going to happen.
That is why I'm going to break my rule. I'm going to have my story that I'm writing for.
Edit - it has only been really one night worth of writing on it, and I'm starting to figure things out. Even if it has been line edits, I most likely won't be writing on it for much longer. I'm starting to sort things out. It's totally true that writing helps me think through things.
My family is the stars of half finished projects, or starting a project with only the 'best of intentions' or whatever else you want to say. We're the ones that see amazing things, love it, and then do it for a while until we see another thing. This is part of the reason that I have my platinum rule with games. I'm going to stick to one game at a time because I know that if I allow myself I will play everything in my bookshelf for two minutes and never play more than that.
There's a bit of reasoning behind what I'm doing, but it basically boils down to me following Sarah Kay's understanding of writing, and that writing helps her work through things. Writing hasn't helped me through something for a while, and there's something that I want to write through, so it's going to happen.
That is why I'm going to break my rule. I'm going to have my story that I'm writing for.
Edit - it has only been really one night worth of writing on it, and I'm starting to figure things out. Even if it has been line edits, I most likely won't be writing on it for much longer. I'm starting to sort things out. It's totally true that writing helps me think through things.
Aug 10, 2015
Timing
This is when things get a little spooky.
ROI has always been a perfect fit for what I needed it to be. As horrible as that company was ran, it always met exactly what I needed it to be.
When I first got the job I was the Swedish translator, but at the same time I got the job I was also moving to Pleasant Grove, with no car, and no cash to even think about getting a car. It just happened to turn out that ROI was down the street from where I had just moved to, and I didn't need a car.
When my masters degree really started to kick up a notch and I needed extra time at work to maybe spend a bit of time on my homework, my campaign started to slow down and I had dead time to work on things.
When Addison was born, I just happened to be moved into a campaign that was ran by a person who was flexible with his hours, but treated the job in a way that I wanted to stay.
When I got my position at LDSBC, the company just happened to start go down hill even more than before, making me want to bail, and also made it easier for me to start thinking about leaving and getting an alternate job.
Then comes the kicker to all of this when I got fired/quit.
Officially this is how it went down - the boss told me to meet with him on Friday around noon, I went down, got fired. There were more details here, and there's more information that I don't want to get into, but either way, I knew that from everything that I had ever done with ROI previously, it was going to work out because ROI has ALWAYS fit the role that I needed them to fit.
The funny part about this, the part that is nice and spooky, is that about a half hour before I was fired, I got accepted to teach at UVU. As soon as I didn't need to be there any more, ROI got rid of me. As soon as there was literally nothing else that the company could do for me, it spit me out within a half hour.
Call it coincidence, call it an act of God, or call it whatever you want, there's just too many times that my life made a move and at almost the exact same time ROI managed to move to fit into that new world that I lived in. It's a little spooky.
ROI has always been a perfect fit for what I needed it to be. As horrible as that company was ran, it always met exactly what I needed it to be.
When I first got the job I was the Swedish translator, but at the same time I got the job I was also moving to Pleasant Grove, with no car, and no cash to even think about getting a car. It just happened to turn out that ROI was down the street from where I had just moved to, and I didn't need a car.
When my masters degree really started to kick up a notch and I needed extra time at work to maybe spend a bit of time on my homework, my campaign started to slow down and I had dead time to work on things.
When Addison was born, I just happened to be moved into a campaign that was ran by a person who was flexible with his hours, but treated the job in a way that I wanted to stay.
When I got my position at LDSBC, the company just happened to start go down hill even more than before, making me want to bail, and also made it easier for me to start thinking about leaving and getting an alternate job.
Then comes the kicker to all of this when I got fired/quit.
Officially this is how it went down - the boss told me to meet with him on Friday around noon, I went down, got fired. There were more details here, and there's more information that I don't want to get into, but either way, I knew that from everything that I had ever done with ROI previously, it was going to work out because ROI has ALWAYS fit the role that I needed them to fit.
The funny part about this, the part that is nice and spooky, is that about a half hour before I was fired, I got accepted to teach at UVU. As soon as I didn't need to be there any more, ROI got rid of me. As soon as there was literally nothing else that the company could do for me, it spit me out within a half hour.
Call it coincidence, call it an act of God, or call it whatever you want, there's just too many times that my life made a move and at almost the exact same time ROI managed to move to fit into that new world that I lived in. It's a little spooky.
Aug 9, 2015
422 Posts with ROI
As of Friday (it's Sunday now and I'm just realizing this), this blog is going to have to change names or do something else. My boring job, the one that I hated, the one that allowed me to sit around and do nothing, but bug me about doing nothing, fired me. The job that started this blog is finally gone.
It was a fun run while it lasted, and I did a LOT of writing while at ROI so I can't complain. They were flexible with my schedule and that's all I wanted from them. The management was horrible, the co-workers are crazy, and I saw more people revolve through that company than I care to mention due to the lowest hiring standards that I could imagine, but at least they helped me through my masters program, my daughter being born, and the start of my career. I don't agree with the company and how they ran it, but they sure were helpful to getting me where I am today.
I'm still going to write here, and it might not always be at work, but it is going to be when I'm bored, or when I have something to say, so don't expect this to disappear. However, with that in mind, I'm going to finally share it with people. It's been long enough that it's sat in hiding, I might as well show some of the stuff that I created while at work bored out of my mind.
My co-workers were trying to act like it was a sad thing, but honestly I'm happy I'm out of there. I don't need them any more. I have my professional career starting, my life is growing, and I'm no longer in the place where I need a flexible part/full time job at a call center. It sucks saying goodbye, but honestly, it's nice to see it in my rear window.
It was a fun run while it lasted, and I did a LOT of writing while at ROI so I can't complain. They were flexible with my schedule and that's all I wanted from them. The management was horrible, the co-workers are crazy, and I saw more people revolve through that company than I care to mention due to the lowest hiring standards that I could imagine, but at least they helped me through my masters program, my daughter being born, and the start of my career. I don't agree with the company and how they ran it, but they sure were helpful to getting me where I am today.
I'm still going to write here, and it might not always be at work, but it is going to be when I'm bored, or when I have something to say, so don't expect this to disappear. However, with that in mind, I'm going to finally share it with people. It's been long enough that it's sat in hiding, I might as well show some of the stuff that I created while at work bored out of my mind.
My co-workers were trying to act like it was a sad thing, but honestly I'm happy I'm out of there. I don't need them any more. I have my professional career starting, my life is growing, and I'm no longer in the place where I need a flexible part/full time job at a call center. It sucks saying goodbye, but honestly, it's nice to see it in my rear window.
Aug 5, 2015
I wonder what happens when I email attachements
Core (599 / 500 = 29.95%)
Zombies x 35 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Zombie | 4 | 1 | 0 | 3 | 3 | 1 | 1 | 1 | 2 | - | - | In | 115 |
Wargear: Hand Weapon. Upgrades: Musician; Standard Bearer. Special: Always Strikes Last; The Newly Dead; Undead. |
Zombies x 30 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Zombie | 4 | 1 | 0 | 3 | 3 | 1 | 1 | 1 | 2 | - | - | In | 100 |
Wargear: Hand Weapon. Upgrades: Musician; Standard Bearer. Special: Always Strikes Last; The Newly Dead; Undead. |
Crypt Ghouls x 30 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Crypt Ghoul | 4 | 3 | 0 | 3 | 4 | 1 | 3 | 2 | 5 | - | - | In | 310 |
Wargear: Hand Weapon. Upgrades: Crypt Ghast. Special: Poisoned Attacks; Undead. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Crypt Ghast | 4 | 3 | 0 | 3 | 4 | 1 | 3 | 3 | 5 | - | - | - | - |
Dire Wolves x 8 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Dire Wolf | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 3 | - | - | WB | 74 |
Wargear: Hand Weapon. Upgrades: Doom Wolf. Special: Slavering Charge; Undead; Vanguard; Swiftstride. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Doom Wolf | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 2 | 3 | - | - | - | - |
Special (557 / 1,000 = 27.85%)
Hexwraiths x 10 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Hexwraith | 6 | 3 | 0 | 3 | 3 | 1 | 2 | 1 | 5 | 6+ | - | Ca | 310 |
Wargear: Great Weapon. Upgrades: Hellwraith. Special: Ethereal; Fast Cavalry; Soul Reapers; Soulstriders; Spectral Hunters; Terror; Undead; Swiftstride. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Skeletal Steed | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 3 | - | - | - | - |
Special: Spectral Steeds; Undead. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Hellwraith | 6 | 3 | 0 | 3 | 3 | 1 | 2 | 2 | 5 | - | - | - | - |
Black Knights x 8 | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Black Knight | 4 | 3 | 0 | 4 | 4 | 1 | 3 | 1 | 6 | 2+ | - | Ca | 247 |
Wargear: Hand Weapon; Heavy Armour; Shield. Upgrades: Hell Knight; Musician; Standard Bearer; Barded Skeletal Steeds; The Screaming Banner. Special: Killing Blow; Spectral Steeds; Undead; Swiftstride. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Skeletal Steed | 8 | 2 | 0 | 3 | 3 | 1 | 2 | 1 | 3 | - | - | - | - |
Special: Spectral Steeds; Undead. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Hell Knight | 4 | 3 | 0 | 4 | 4 | 1 | 3 | 2 | 6 | - | - | - | - |
Rare (195 / 500 = 9.75%)
Black Coach | M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts |
Black Coach | - | - | - | 5 | 6 | 4 | - | - | - | 3+ | 4+ | Ch | 195 |
Special: Evocation of Death; Terror; Undead; Vampiric; Swiftstride. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Cairn Wraith | - | 3 | 0 | 3 | - | - | 2 | 3 | 5 | - | - | - | - |
Wargear: Great Weapon. Special: Chill Grasp. |
M | WS | BS | S | T | W | I | A | Ld | ASv | WSv | Type | Pts | |
Nightmare | 8 | 3 | 0 | 4 | 4 | 1 | 2 | 1 | 3 | - | - | - | - |
Special: Undead. |
Magic Items
The Screaming Banner | Enemy units taking a Fear test whilst in combat with the unit carrying this banner must roll one extra dice for the test and discard the one with the lowest result. |
Total Points: 1,351 / 2,000
As we all know I can email to post on the blog. I just want to see if attachments work as well. Either way, here's an attachment of my army. You'll notice that it's missing a LOT of points, because there's 650 points that are signed over to Mannfred, making this army a total of 2,001 points. It's over by one point, but hopefully that isn't a huge deal breaker for anyone.
Aug 4, 2015
First Fight
Well that went about as expected.
I finally had my first Warhammer fight in years and I got wiped off the table.
Things that I learned - the Krell/Kemmler duo is okay, but they aren't amazing. If you can run them against a swarm army, or even a normal infantry unit, then they might be able to do some damage, but they're not all around that great. There's a lot of empty points with them, and even with the forgotten rules that I occasionally forgot about, they're not as strong as I was giving them credit for.
Black coach is not as squishy as I originally thought. It's got a mean punch to it. Point it towards the right units, and it should be able to pack a serious punch.
Wolves aren't as bad as I thought, but they get wiped really fast.
Skeletons are okay, but need a ton of them. It'd be better to tar pit with something other than skellies and then hit them with something stronger than them as well. They might have their points, but it sure isn't how I was using them.
Strategy is something that I really do not know or have a firm grasp on. I've got to actually walk into the fight with more of an idea of what I'm going to do, instead of just plopping things down and hoping for the best.
Finally - Mannfred (the guy I've been working on) is the best paint job there by a very, VERY long shot. Seriously, I was trying to be nice when I saw some of the other jobs, but wow. At least I know that I managed to do that one right. Now to just get the rest of the army up to snuff.
I finally had my first Warhammer fight in years and I got wiped off the table.
Things that I learned - the Krell/Kemmler duo is okay, but they aren't amazing. If you can run them against a swarm army, or even a normal infantry unit, then they might be able to do some damage, but they're not all around that great. There's a lot of empty points with them, and even with the forgotten rules that I occasionally forgot about, they're not as strong as I was giving them credit for.
Black coach is not as squishy as I originally thought. It's got a mean punch to it. Point it towards the right units, and it should be able to pack a serious punch.
Wolves aren't as bad as I thought, but they get wiped really fast.
Skeletons are okay, but need a ton of them. It'd be better to tar pit with something other than skellies and then hit them with something stronger than them as well. They might have their points, but it sure isn't how I was using them.
Strategy is something that I really do not know or have a firm grasp on. I've got to actually walk into the fight with more of an idea of what I'm going to do, instead of just plopping things down and hoping for the best.
Finally - Mannfred (the guy I've been working on) is the best paint job there by a very, VERY long shot. Seriously, I was trying to be nice when I saw some of the other jobs, but wow. At least I know that I managed to do that one right. Now to just get the rest of the army up to snuff.
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